Font Rasterization Service
Controls the array name, the FONT_<NAME>_* macros, and the boilerplate
surrounding the generated font table — pick a toolchain preset below or customize
each field. A reference renderer ({name}_draw_char / {name}_draw_str)
is always appended — enable the toggle to emit it as live code instead of a comment.
Pick the characters the generated font table should include. Smaller sets produce smaller headers — non-contiguous sets add a small lookup table.
Pixel-level editor for fine-tuning individual glyphs of your rasterized font — draw, erase, fill, shift, and invert pixels before downloading the header.
Preview your rasterized font rendered on common embedded displays — SSD1306 OLED, e-ink, and TFT panels — before downloading the header.
Preview of the generated C header, exactly as it will be written to your
.h file — adjust the preview font size and download when ready.
Review your font’s license for distribution and embedding requirements. The license text is shown below — ship it alongside your project as required.